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Imaging Solutions for Direct To Garment Printing to Save Money and Improve Quality
iProof's Direct To Garment Version 6 RIPPRO for DTG printers
iProof's V6 RIPPRO sets the standard for printing white ink in Direct To Garment
New interactive white ink controls have been added to this powerful software RIP. The new controls for masking and silhouetting work with backgrounds that are transparent, black or colored. With the newly added density and contrast controls you can create more accurate white layers. On other images you can drop a background color without having to bring the image into Photoshop. Photoshop does an excellent job, but having to jump back and forth between Photoshop and the RIP is not as cost efficent for white layer creation as making the white layer directly in the RIP.
Below we compare the total ink cost per shirt of the Old Way against 5 variations of new white ink masking controls.
We show the new controls are flexible and can be used in various ways to signficantly reduce ink costs.
There are several tools to adjust an image and users can choose the best for each job.
We are using this Guitar image below to show how new features in iProof's V6 DTG RIP Pro RIP, reduce cost and enhance the reproduction of complex images. The ideal way to reproduce this image is with soft edges fading gently into the background. To achieve soft vignettes we make adjustments to the white and color layers to produce the effects we want. The V6 RIP's white ink density and contrast controls allow us to adjust the white ink layer. Additional adjustments to the black layer enhance what we have done to the white layers. If we are printing on a black shrit we can use the black of the shirt to replace black ink. Making these adjustments in the RIP can reduce our white ink cost as well as our colored ink cost. The RIP's "Print From" screen allows you open an image and then size and position it.
You make adjustments to the white and colored layers and see a preview of how the different layers will look. After making adjustments you can quickly RIP the file with the printers on hold and see an ink cost report. You do not have to print the shirt to see the ink costs. Maybe you might make some more adjustments to see if the ink costs can be reduced even more. Preview the image and then make another test run and compare the ink costs. These new methods can save you money over just placing white ink under colored pixels These controls work best on complex images, where there is a lot of shading. You can see the benefit of doing this directly in the RIP where you get immediate feed back and costs can be quickly calculated, as opposed to going back and forth between Photoshop
iProof's V6 does what no other DTG RIP can do.
 Print To the iProof RIP directly from applications as CMYK or RGB
This feature alone could save you a client one day and pay for the RIP
Print From the RIP and use the new masking controls
Most of us print RGB art that we scan in or capture from the web. Some of us even design in RGB, which is fine especially for Print From applications within the RIP. All RIPs use ICC profiles to convert the RGB colors into CMYK to best match the monitor's RGB colors and get the best color possible. The DTG printer's final output is to CMYK inks. If you have been in the business for awhile, you know that some customers want an exact match to a particular color, like a logo.
The very best way to get an exact color match is to print a CMYK color chart and have your customer choose a color from it. You can easily tweak any of the values in a CMYK chart for a perfect match. You simply enter these CMYK values into your Corel, Illustrator, Photoshop or InDesign artwork and you have an exact match when you print. Being able to send CMYK values directly to the printer, with no changes or color surprises, can keep a fussy customer happy and coming back.
iProof's V6 Adjustable White ink controls reduce ink costs on certain types of work.
Original image sized and positioned. White layer generation is set to Old Way, 100% white under every CMY pixel not Black
White Layer Generation: Underbase Entire Image
Density: 0 (No adjustment)
Contrast: 0 (No adjustment)
White Under Black: 0 (No white under black)
Black Handling: 100% (No Black Ink removal)
Auto White Highlights: 100% (Pure White)
White Layer Generation: Use background other color
Density: -12 (Maximum strength reduced)
Contrast: 12 (Contrast increased)
White Under Black: 0 (No white under black)
Black Handling: 75% (25% of Black Ink removed)
Auto White Highlights: 100% (Pure White)
Old Way
Print white under all colors
Ink Cost per shirt $5.15
(Too much to print and sell)
New Way 1: Adjust both Contrast and Density
Ink Cost per shirt $2.07 (Much better)
White Layer Generation: Underbase Entire Image
Density: 0 (No adjustment)
Contrast: 49 (Contrast increased)
White Under Black: 0 (No white under black)
Black Handling: 66% (34% of Black Ink removed)
Auto White Highlights: 100% (Pure White)
New Way 3: Adjust Contrast
Ink Cost per shirt $1.98
(Reduces cost)
White Layer Generation: Underbase Entire Image
Density: 0 (No adjustment)
Contrast: 49 (Contrast increased)
White Under Black: 0 (No white under black)
Black Handling: 70% (30% of Black Ink removed)
Auto White Highlights: 100% (Pure White)
New Way 2: Adjust Contrast
Ink Cost per shirt $2.13
(Good on Cost)
White Layer Generation: Use background color Black
Density: -40 (Maximum strength reduced)
Contrast: 0 (No adjustment)
White Under Black: 0 (No white under black)
Black Handling: 75% (25% of Black Ink removed)
Auto White Highlights: 100% (Pure White)
New Way 4: Adjust Density
Ink Cost per shirt $1.71
(Very Good on cost)
White Layer Generation: Use background color Black
Density: -40 (Maximum strength reduced)
Contrast: 0 (No adjustment)
White Under Black: 0 (No white under black)
Black Handling: 68% (32% of Black Ink removed)
Auto White Highlights: 100% (Pure White)
New Way 5: Adjust Density
Ink Cost per shirt $1.59
(Best on cost)
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